Inside the Briefcase

Women in Tech Boston

Women in Tech Boston

Hear from an industry analyst and a Fortinet customer...

IT Briefcase Interview: Simplicity, Security, and Scale – The Future for MSPs

IT Briefcase Interview: Simplicity, Security, and Scale – The Future for MSPs

In this interview, JumpCloud’s Antoine Jebara, co-founder and GM...

Tips And Tricks On Getting The Most Out of VPN Services

Tips And Tricks On Getting The Most Out of VPN Services

In the wake of restrictions in access to certain...

<strong>6 Tips For Training Your Employees About Cybersecurity</strong>

6 Tips For Training Your Employees About Cybersecurity

This discussion will focus on establishing an all-encompassing information...

How Square Improves Shareholder Engagement and Enhances Overall IR Efforts with Actionable Insights 

How Square Improves Shareholder Engagement and Enhances Overall IR Efforts with Actionable Insights 

The healthcare industry is in no way exempt from...

Gamification’s new role: gathering user behavior data

September 10, 2012 No Comments

Gamification — the application of gaming approaches to addressing business problems — is now a big part of business computing. Projections show seven out of ten Global 2000 businesses will be employing gamification in their operations by 2014, and one out of four business processes will be incorporating games by 2015.

These numbers were shared by Doug Palmer, Steve Lunceford and Aaron Patton, all of Deloitte Consulting,

Read More Joe McKendrick’s Blog Post on smartplanet

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